Anomalies

Beautiful Light anomalies

Six of the 24 players in a Beautiful Light raid play as anomalies, the monsters hunting the other eighteen. Deep Worlds has shown 11 creatures so far, two of them playable, and ships one playable anomaly plus four AI ones at Early Access.

6 of 24players in a raid are anomalies
1 + 4playable and AI anomalies at Early Access
11creatures shown by Deep Worlds
Eatto earn anomaly experience

Each creature has its own page. The ones Deep Worlds has said little about get a short entry for now.

How anomalies play

From the Steam store page.

Hunt

Operators are there for the artifact, anomalies are not. Their job is to stop anyone from extracting it, so the artifact is where they wait.

Eat

Killing and eating operators earns experience, on a track separate from your operator.

Evolve

Experience buys better skills, new abilities and new anomalies to play.

AI and players

  • AI anomalies are the PvE layer: dangerous to everyone and learnable over time.
  • Since 8 October 2026 some AI anomalies can be staggered and get back up (Discord).
  • Player anomalies sit on top and adapt to how your squad plays. Noise matters twice.

Not disclosed yet

  • Which anomaly is the playable one at Early Access
  • Which four are the AI anomalies at launch
  • Health, damage and cooldown values for any anomaly
  • The anomaly skill tree

Sources: Beautiful Light on Steam (raid composition, objective, progression, Early Access content); Deep Worlds news on Steam (Dev Updates #1 to #8 and the yearly reviews, 2024 to 2026); Dev update videos on YouTube (presented by Psychoghost for Deep Worlds); Official Discord, #leaks-wip (staff posts from March to October 2026). How AI and player monsters compare with other games: Beautiful Light vs Hunt: Showdown. The launch window is on the release date page, and every term is in the glossary.