Warheads Bunker
Concrete buildings above a flooded ravine, industrial halls inside. The first finished point of interest.
Level art, 1 Jul 2026

Ground Zero is the first Beautiful Light map, and the one every playtest has run on. Deep Worlds is rebuilding it for the reworked raid: seven new points of interest around its four original areas, a reshaped terrain, and dynamic weather.
Official points of interest map · 26 Feb 202611 on the official map, 4 shown in level art so far.
Concrete buildings above a flooded ravine, industrial halls inside. The first finished point of interest.
Level art, 1 Jul 2026

The one expanded location. A car and debris hang in mid air above its street.
Level art, 15 Jul 2026
A long industrial building with a tall chimney, mostly shown from its interiors.
Level art, 27 Jul 2026

A crumbling yellow brick factory around a courtyard. The third finished point of interest.
Level art, 7 Aug 2026

One of the four areas labelled on the official map.
Not shown yetOne of the four areas labelled on the official map.
Not shown yetOne of the four areas labelled on the official map.
Not shown yetOne of the four areas labelled on the official map.
Not shown yetBeyond the new locations, Deep Worlds listed the quarry and the lake reshaped, roads and the river bed adjusted, a new swamp in the burnt forest, and the procedurally generated forest tuned. The reason, named in January 2026: the raid had become too linear, one fixed chain of objectives. More points of interest means more routes and more places to fight.
Six squads of three operators drop in, an artifact has to be found and secured, and extraction is by helicopter. Six anomaly slots are held by players whose job is the opposite: make sure nobody extracts. Die and you lose everything you brought in.
Deep Worlds, Dev Update #8 (26 February 2026) and the 2025 review (14 January 2026) on Steam; level art posts by Matavatar, Head Staff, in the official Discord's #leaks-wip (1 July to 7 August 2026); the Steam page.
Ground Zero's seven new points of interest · The raid loop rework