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Playtests

Ground Zero

First playtested 2023·Rework since Feb 2026·Locations 11

Ground Zero is the first Beautiful Light map, and the one every playtest has run on. Deep Worlds is rebuilding it for the reworked raid: seven new points of interest around its four original areas, a reshaped terrain, and dynamic weather.

24 players per raid6 squads of 3 operators6 player anomaliesHelicopter extractionDynamic weather (AtmoStorm)
Official points of interest mapOfficial points of interest map · 26 Feb 2026

Locations

11 on the official map, 4 shown in level art so far.

Warheads Bunker
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Warheads Bunker

Concrete buildings above a flooded ravine, industrial halls inside. The first finished point of interest.

Level art, 1 Jul 2026
Old Barracks
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Old Barracks

The one expanded location. A car and debris hang in mid air above its street.

Level art, 15 Jul 2026
Hydroelectric Dam
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Hydroelectric Dam

A long industrial building with a tall chimney, mostly shown from its interiors.

Level art, 27 Jul 2026
Wood Factory
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Wood Factory

A crumbling yellow brick factory around a courtyard. The third finished point of interest.

Level art, 7 Aug 2026
No level art shown yet
NewSmall

Old Radars

Not shown yet
No level art shown yet
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Railway Roundhouse

Not shown yet
No level art shown yet
NewBig

Officer's House

Not shown yet
No level art shown yet
Original

The Village

One of the four areas labelled on the official map.

Not shown yet
No level art shown yet
Original

The Radar Station

One of the four areas labelled on the official map.

Not shown yet
No level art shown yet
Original

The Military base

One of the four areas labelled on the official map.

Not shown yet
No level art shown yet
Original

The Quarry Factory

One of the four areas labelled on the official map.

Not shown yet

The terrain is changing too

Beyond the new locations, Deep Worlds listed the quarry and the lake reshaped, roads and the river bed adjusted, a new swamp in the burnt forest, and the procedurally generated forest tuned. The reason, named in January 2026: the raid had become too linear, one fixed chain of objectives. More points of interest means more routes and more places to fight.

A raid on Ground Zero

Six squads of three operators drop in, an artifact has to be found and secured, and extraction is by helicopter. Six anomaly slots are held by players whose job is the opposite: make sure nobody extracts. Die and you lose everything you brought in.

Not disclosed yet
Extraction points What players do at each new location Radiation zones Map size
Sources and articles2 articles

Deep Worlds, Dev Update #8 (26 February 2026) and the 2025 review (14 January 2026) on Steam; level art posts by Matavatar, Head Staff, in the official Discord's #leaks-wip (1 July to 7 August 2026); the Steam page.

Ground Zero's seven new points of interest · The raid loop rework