Skill tree

Beautiful Light skill tree

The Beautiful Light skill tree has six branches in the October 2026 build: Technician, War Lord, Support, Anomaly Hunter, Endurance and Survival. Deep Worlds calls it the last core feature before Early Access, and nodes are bought with the artifacts and shards you carry out of a raid.

The six branches

As the menu lists them in build 0.5-7641.

What Deep Worlds has shown

Three screenshots, five months apart.

The whole tree, 12 Aug 2026
The whole tree · 12 Aug 2026Hundreds of nodes in rings around a centre, most still locked. Aherys called it the last core feature before Early Access and warned it was heavily work in progress. Image by Deep Worlds.
A closer look, 8 Sep 2026
A closer look · 8 Sep 2026The closer view that made the branch names readable. Aherys said the team was still exploring ideas and that this was not the final version. Image by Deep Worlds.
In the main menu, 15 Oct 2026
In the main menu · 15 Oct 2026The tree as it sits in the game menu, with the six branches listed down the side and a node card open. Image by Deep Worlds.

What a node costs

The only price Deep Worlds has made legible.

Mag Check Available

Inspect rounds

Artifact ×1Shards ×10
12 points to allocate

A node is bought with artifacts and shards, the two things you bring out of a raid. The one node legible in the October build, Mag Check, costs one artifact and ten shards, and the screen showed twelve points left to allocate.

Technician

PDA, laptop, objectives, lockpick.

The objective runner. Its nodes line up with systems Deep Worlds has already shown: the laptop objective on Ground Zero, the forearm PDA, lockpicking, and the magazine handling skills.

LaptopPDAObjectivesHandlingLockpickMag CheckMag DumpTactical Reload

War Lord

Hold breath, quick aim, grenades.

The gunfighter. Aiming and recoil skills, with Commando sitting next to it as its own node in the September screenshot.

CommandoQuick AimHold BreathSnap

Support

Healer, revive, transmission, wingman.

The squad keeper. The widest group of legible names in the September screenshot, from first aid to marking and reviving.

MedicalField MedicHealerHealer IIHealer IIITransmissionMarkerWingman

Anomaly Hunter

Stagger, weak point, hunt, harvest.

The branch aimed at the players on the other side. In July 2026 Aherys said operators lacked tools against anomaly players, and this looks like part of the answer.

KillHunt

Endurance

Stamina, breathing, conditioned.

How long you can run, and how fast you get your breath back.

StaminaConditionedDeep BreathFast Recovery

Survival

Constitution, contamination, filter swap.

Staying alive in the zone itself: radiation, contamination and filter changes. It sits as a starting node in the September screenshot but was cut off at the bottom of the crop.

No node name is legible around this branch yet.

Ordnance

Seen in September, not in the October menu.

A seventh starting node, Ordnance, is legible in the September screenshot with its own grenade skills. It is not among the six branches the October menu lists, so either it was folded into another branch or the crop showed it differently. Deep Worlds has not said.

Throw DistanceThrow Distance IICook GrenadesLow Throw

Further out

Names legible further from the centre, too far out to tie to a branch.

ReviveEasy to ReviveTrap SenseMarked GroundAnchorCauterizeBroken BonesSharp Eye

Anomaly progression

The other side levels differently.

Anomalies have their own progression. The Steam page says an anomaly earns experience by killing and eating operators, which unlocks abilities and further playable anomalies. Aherys spoke of anomaly and human progression together in July 2026, but Deep Worlds has not said whether they are one screen or two.

The grouping of nodes under each branch is ours, read off two early screenshots. In a crop that early, which line leads where is not always clear, and Deep Worlds has not published a breakdown.

Not disclosed yetHow operators earn skill points Whether the human and anomaly trees are separate screens How many points a full tree needs Whether progress survives a wipe Which node names survive to launch

Sources: Deep Worlds, posts by Aherys, CEO, in the official Discord's #leaks-wip (2 July, 12 August and 8 September 2026), and the main menu video of 15 October 2026, in the official Discord; the Steam page, for anomaly progression. The full story of the three posts is in the skill tree is the last core feature. What you spend your artifacts on instead: the traders and the weapons. Who you level against: the anomalies.